
void CInstanceBase::UpdateTextTailLevel(DWORD level)
{
//static D3DXCOLOR s_kLevelColor = D3DXCOLOR(119.0f/255.0f, 246.0f/255.0f, 168.0f/255.0f, 1.0f);
static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f/255.0f, 255.0f/255.0f, 51.0f/255.0f, 1.0f);
char szText[256];
void CInstanceBase::UpdateTextTailLevel(DWORD level)
{
//static D3DXCOLOR s_kLevelColor = D3DXCOLOR(119.0f/255.0f, 246.0f/255.0f, 168.0f/255.0f, 1.0f);
static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f/255.0f, 255.0f/255.0f, 51.0f/255.0f, 1.0f);
//LevelColors
if (level < 10){
s_kLevelColor = D3DXCOLOR(192.0f / 255.0f, 192.0f / 255.0f, 192.0f / 255.0f, 1.0f);
}
else if (level < 20){
s_kLevelColor = D3DXCOLOR(248.0f / 255.0f, 248.0f / 255.0f, 255.0f / 255.0f, 1.0f);
}
else if (level < 30){
s_kLevelColor = D3DXCOLOR(124.0f / 255.0f, 252.0f / 255.0f, 0.0f / 255.0f, 1.0f);
}
else if (level < 40){
s_kLevelColor = D3DXCOLOR(0.0f / 255.0f, 128.0f / 255.0f, 0.0f / 255.0f, 1.0f);
}
else if (level < 50){
s_kLevelColor = D3DXCOLOR(30.0f / 255.0f, 144.0f / 255.0f, 255.0f / 255.0f, 1.0f);
}
else if (level < 60){
s_kLevelColor = D3DXCOLOR(0.0f / 255.0f, 0.0f / 255.0f, 255.0f / 255.0f, 1.0f);
}
else if (level < 70){
s_kLevelColor = D3DXCOLOR(128.0f / 255.0f, 0.0f / 255.0f, 128.0f / 255.0f, 1.0f);
}
else if (level < 80){
s_kLevelColor = D3DXCOLOR(255.0f / 255.0f, 20.0f / 255.0f, 147.0f / 255.0f, 1.0f);
}
else if (level < 90){
s_kLevelColor = D3DXCOLOR(255.0f / 255.0f, 105 / 255.0f, 180.0f / 255.0f, 1.0f);
}
else if (level < 100){
s_kLevelColor = D3DXCOLOR(0.0f / 255.0f, 255.0f / 255.0f, 255.0f / 255.0f, 1.0f);
}
else if (level < 105){
s_kLevelColor = D3DXCOLOR(255.0f / 255.0f, 140.0f / 255.0f, 0.0f / 255.0f, 1.0f);
}
else {
s_kLevelColor = D3DXCOLOR(255.0f / 255.0f, 0.0f / 255.0f, 0.0f / 255.0f, 1.0f);
}
//End
char szText[256];
(192.0f / 255.0f, 192.0f / 255.0f, 192.0f / 255.0f, 1.0f);