//Find in struct packet_shop_item
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
///Add
#if defined(__SHOP_ITEM_AVERAGE__)
long average_price = 0;
#endif
struct packet_shop_item
{
DWORD vnum;
DWORD price;
#ifdef ENABLE_CHEQUE_SYSTEM
DWORD price_cheque;
#endif
BYTE count;
BYTE display_pos;
long alSockets[ITEM_SOCKET_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
#if defined(__SHOP_ITEM_AVERAGE__)
long average_price = 0;
#endif
#ifdef __CHANGELOOK_SYSTEM__
DWORD transmutation;
#endif
};