self.PrintCoord.SetText("Coordinate: %.2f %.2f %.2f ATM: %d" % (x, y, z, app.GetAvailableTextureMemory()/(1024*1024)))
xMouse, yMouse = wndMgr.GetMousePosition()
self.PrintMousePos.SetText("MousePosition: %d %d" % (xMouse, yMouse))
#self.FrameRate.SetText("UFPS: %3d UT: %3d FS %.2f" % (nUpdateFPS, nUpdateTime, fFaceSpeed))
if fAveRT>1.0:
self.Pitch.SetText("RFPS: %3d RT:%.2f(%3d) FC: %d(%.2f) " % (nRenderFPS, fAveRT, nCurRT, nFaceCount, nFaceCount/fAveRT))
self.Splat.SetText("PATCH: %d SPLAT: %d BAD(%.2f)" % (iPatch, iSplat, fSplatRatio))
self.Pitch.SetText("Pitch: %.2f" % (app.GetCameraPitch()) #self.PrintCoord.SetText("Coordinate: %.2f %.2f %.2f ATM: %d" % (x, y, z, app.GetAvailableTextureMemory()/(1024*1024)))
# xMouse, yMouse = wndMgr.GetMousePosition()
#self.PrintMousePos.SetText("MousePosition: %d %d" % (xMouse, yMouse))
#self.FrameRate.SetText("UFPS: %3d UT: %3d FS %.2f" % (nUpdateFPS, nUpdateTime, fFaceSpeed))
#if fAveRT>1.0:
# self.Pitch.SetText("RFPS: %3d RT:%.2f(%3d) FC: %d(%.2f) " % (nRenderFPS, fAveRT, nCurRT, nFaceCount, nFaceCount/fAveRT))
#self.Splat.SetText("PATCH: %d SPLAT: %d BAD(%.2f)" % (iPatch, iSplat, fSplatRatio))
#self.Pitch.SetText("Pitch: %.2f" % (app.GetCameraPitch())bool bIsMountingHorse = pMainInstance->IsMountingHorse();
// bool bIsMountingHorse = pMainInstance->IsMountingHorse();
bChangeMountStatus = (pMainInstance->IsMountingHorse() && c_rkNetActorData.m_dwMountVnum == 0) || (!pMainInstance->IsMountingHorse() && c_rkNetActorData.m_dwMountVnum != 0);
bool bIsMountingHorse = pOldInstance->IsMountingHorse();
if ((bIsMountingHorse && kCreateData.m_dwMountVnum == 0) ||
(!bIsMountingHorse && kCreateData.m_dwMountVnum != 0))
//bool bIsMountingHorse = pOldInstance->IsMountingHorse();
if ((pOldInstance->IsMountingHorse() && kCreateData.m_dwMountVnum == 0) ||
(!pOldInstance->IsMountingHorse() && kCreateData.m_dwMountVnum != 0))